Jeff Zandi
4/18/2007
this article! - or -
When you need to celebrate something big, you throw a party. When you need to celebrate something big in Magic, you throw a Magic party. On April 3rd, the Texas Guildmages celebrated their tenth anniversary and their 500th weekly team meeting. Ever since meeting number 100, back in December of 1998, I have enjoyed turning each 100th weekly meeting into a big Magic party. Meeting number 100 was held in a private party room at a GameWorks, we had hot appetizers, we had a dragon piñata filled with booster packs, we played sealed deck with black bordered foreign Fourth Edition and Italian Legends. Every time we reach another 100 meeting milestone, the ante goes up a little bit for our Magic party. I want to tell you all about the party we had for Guildmage 500. I think it will be obvious how much we love the game and how much we love to throw a party. You may even want to steal some of these ideas for your own future Magic parties. Go ahead, I ain't mad at ya.
We had thirty-three guests at the party, which started informally at 6:00pm with a trivia contest. This Jeopardy-like trivia game included a wide array of trivia questions, all dealing with Magic in one way or another. As people arrived at the party, they were added to the trivia game. At 7:00pm, the trivia scores were added up, and the six best finishers were allowed to open Ninth Edition booster packs and to add a couple of the cards in those packs to the booster draft that immediately followed. The 7:00pm booster draft was Time Spiral/Time Spiral/Planar Chaos, the 31 drafters spread across four draft pods randomly. We played three rounds, each round paired completely randomly so that you could play someone from another table and also so that you would not necessarily play against someone with the same record as yourself. This was important to keep as many people as possible in contention for the top eight cut that we made after three rounds. Normally, you would not cut to a top eight after only three rounds with 31 players, but we needed to due to time constraints. The top eight players, in the order they finished in the three rounds of booster draft play, chose decks from the top eight of Pro Tour New York 1996 and played single elimination, single game matches for the championship of the 500th meeting's tournament. The decks were played with completely current rules, a single exception being that players were allowed to take one free mulligan at the start of each of the one game matches. The most old school player in the tournament, James Stroud, thought of that one. He ended up in the finals with Brent Kaskel, two great Magic players that may not have played in a PTQ in more than a year but still have what it takes to win in all formats. There were prizes for the tournament provided by Edward Fox as well as by Guildmage Tim Stoltzfus (who also owns two comic book and game stores of his own). There were plenty of party favors including t-shirts sponsored by the evening's host, Comic Book Craze, and unique little score keeping notepads created by the talented Joe Frink. The party was a big success, a total of thirty-three guests took part in the event, along with one store employee, Josh, one Guildmage wife and pastry chef, Willa Zandi, and one eight year old future Guildmage, Lawson Zandi. But the party didn't just happen, there was a lot that went on behind the scenes.

You Have to Prepare Everything in Advance
There is this quote from a 1980 Chevy Chase movie called Seems Like Old Times. Chevy's character is in front of a judge who says something like, “You're telling me you were serving dinner to the District Attorney, his staff and twenty police officers at the same time that you were being sought by the same DA for bank robbery? How is this possible?” Chevy smiles and says, “You have to prepare everything in advance.” Whether you are preparing Chicken Pepperoni for the District Attorney and twenty guests or creating a Magic party for thirty to forty friends and teammates, preparation is key.
The first thing you have to do is set a date and let people know. I often announce the meeting number at our team practices each week, so a lot of guys knew when the 500th meeting would be coming up. Studying the calendar, it seemed likely that the 500th meeting would land on Tuesday, April 3rd. Two months before the event, I started working on a guest list. I wanted to have a big party, but I wanted it to be manageable as well, so I figured the right number of people for the party would be around thirty. With thirty-one players on the lifetime membership roll of the Texas Guildmages and another ninety-two players having attended team meetings as guests, it was not easy to figuring out whom to invite. Soon, I realized that I might need to have more than thirty people at the party, which meant the party needed to be held somewhere besides my Dallas area home. My place, home of the weekly practices for ten years, is well laid out for eight or ten or maybe twenty guests, but not for any more than that. As for inviting people, my first goal was to invite every Texas Guildmage that I could reach, even though I knew there would be a handful that either could not be reached (whatever happened to Skye Thomsen?) or who would be very unlikely to travel to Texas to participate like James Jenkins in Maryland. After the team members themselves, I wanted to be sure to invite the guests who had been recently playing with us, recently in this case meaning over the past year. Along with these, I wanted to also invite guests who had been to the Guildhall (my pet name for the upstairs loft at my house where the weekly games take place) so many times that they were practically teammates, people like Ken Pender, Kip Antene and Stroud's old roommate and Magic buddy Marcus Trevino. Before long, I had invited a total of fifty people. Forty people responded with assurances that they would come. I figured that at least thirty of these would actually show up, this allowed me some space for the people I was bound to have forgotten until the last minute. As people responded, on the phone or by email, I made a note on my invitation list with the date they responded. On this list, I created two smaller lists of confirmed invitees, one for the ones I trusted would be at the party no matter what, and a smaller list of confirmed invitees that I still considered “shaky” prospects for any number of reasons of my own. In the end, it all worked out great, there were people who surprised me by showing up, and just as many that surprised me by not showing up. I think this is true anytime you have a party with invitations.
I had a date, now I needed a place to have the party before I could invite people. Matt McIntosh owns a comic book and game store in nearby Garland, Texas, called Comic Book Craze. Matt had started working with Edward Fox on running Magic tournaments in his game store. Fox is one of my best friends, and he is also the Magic tournament organizer for northern Texas, southern Kansas and all of Oklahoma. Matt worked at the Planar Chaos prerelease event in Fort Worth in January, and Fox and I were able to use that opportunity to get to know Matt a little better. Soon after, I told Matt about the Guildmages' tenth anniversary and about the upcoming 500th team practice. I asked Matt if we could hold the 500th meeting and the accompanying party at his store. Matt was so immediately agreeable that it was hard to believe. Matt is not WAY into Magic, himself, but he loves EVENTS and he was happy to allow us to have our very special event in his location.
As for a time, our normal meetings start on Tuesday nights at seven in the evening and run anywhere from eleven or midnight to three or four in the morning. A really long party would not be ideal for a large number of people, however, particularly on a “school night.” (ever since I was little, Sunday through Thursday nights were considered “school nights” meaning you were likely to have responsibilities the next morning, important places to be and things to do) The party needed to run very efficiently, it would need to start around seven and certainly end by midnight. This sounds like plenty of time to have a party, unless you think about that party involving a Magic tournament for thirty or more people.
Now that I knew the when and the where, I created an email and sent it to about forty people. This may seem like a small detail, but I think it is important, when sending an email to a large number of people, to put only your own email address in the “to” section and to use the blind carbon copy section for the email addresses of your friends. You should never assume that all of your friends want their email address to be shared with all of your other friends. I try to never give out someone's email address or phone number to someone else unless it is really important.

Party Activities
Our party would have several activities, starting with Guildmage Trivia at 6:00pm. The trivia served two or maybe even three purposes. First, I always enjoy trivia in general, and I used to make up little Magic trivia contests to play with the teammates in the car on long Magic roadtrips. There would always be some insignificant prize on the line, and I was always the game show host. A second benefit of the trivia game would be to give the people who showed up early to the party something fun to do while waiting for the tournament to start.
The questions I made up for the trivia game, and their answers (usually in the form of a question) can be found here.
When trivia was over, we moved to the Time Spiral/Time Spiral/Planar Chaos booster draft. I used my own stock of boosters (I earn them running tournaments) providing a draft set to each official Guildmage without cost. Non Guildmage guests had to either bring their own booster packs or pay me $10 for a draft set. Players were instructed that they could keep whatever they drafted.
Party Favors
People like it when they get free stuff at parties. These items don't have to cost a lot of money. Edward Fox let me borrow one of his button making kits so that I could make special buttons just for the people at the party. Everyone likes to feel special, so I made a special button for the party in red and black declaring the “Guildmage 500” and the date of the party. When would you wear such a button? Who cares, it's cool and it says you were a part of something special. I also made a second button, a black ‘G' on a golden seal with the years 1996 and 2007 printed above and below the golden seal. This is a Guildmage button that me and the rest of the team will wear at all Magic tournaments for the rest of the year commemorating the tenth anniversary of the team.
Joe Frink made tiny notebooks for scorekeeping (or a million other uses) using Magic cards for covers. This size allows the little notebook to fit inside many styles of deck boxes right alongside the deck. The cards used for the front cover of these notebooks were the gold bordered, black backed cards from the special Pro Tour New York 1996 top eight deck collection. Each of the eight decks came with fifteen extra cards with the black commemorative backs and blank fronts. These cards were intended to allow you to replace a card from one of the commemorative decks when necessary. In over ten years of playing with the decks, I have yet to lose or seriously damage one of the cards from the eight commemorative decks. In addition to these tiny notebooks, which were given to everyone at the tournament, Joe also made some larger notebooks, using the Jumbo Magic cards for front covers. These were handed out randomly during the night as door prizes.

I designed a t-shirt for the event in red with bright yellow lettering. The front of the shirt says “Practice Makes Perfect, 500 Texas Guildmage Team Practices, April 3, 2007”. The t-shirt was sponsored by Comic Book Craze, the store hosting the party, and so the back of the shirt has the store's contact information on it. The goal was to create a shirt that everyone would think was fun enough to want to wear, whether they were a Guildmage or a guest, whether they were a serious Magic player or hardly playing at all.
The last party favor was my wife's idea. Each party guest received a tiny clear plastic box containing about twenty red and gold round counters. These were handed out to everyone right as the first round of tournament play began. But these weren't glass beads or dice, these counters were custom made chocolate M and M's from the Mars Candy Company. It turns out you can go onto their website and have candies made in any color you want with any message you want on them. Each piece had either ‘GMage 500' or ‘4.3.2007' on one side and the famous ‘M' on the other side. Very fun. We used two and a half pounds of these custom candies for the event.
Party Food
In the past, I have thrown some money at good party food. This was not one of those times. I found some empty Magic booster displays and filled them with Lay's K.C. Masterpiece Barbecue flavored potato chips. (why can't they just label them “paprika flavored” the way they do in Europe?) Elegant? Not really. I put the little boxes full of chips on six different tables and what do you know, every box was empty at the end of the night. One person did ask me why I only used “barbecue” flavored potato chips. I shrugged and said that I liked that flavor the best.

We did have one other tasty snack for the event, a big sheet cake my wife baked and decorated herself. Actually, knowing she would be feeding thirty or more people, Willa baked two white sheet cakes and then put them together, side by side, making one rather large cake. She frosted the cake with white cream cheese frosting and decorated it in the official Texas Guildmage colors of red and gold icing, making a giant number “500” in the center of the cake.
Party Prizes
When we throw a Magic party, you can bet there is going to be a tournament in there somewhere, and competitive tournaments need prizes. Edward Fox ponied up some sweet Russian language Time Spiral for top eight prizes, and Tim Stoltzfus sent a display box of fancy deck boxes, courtesy of his store More Fun Comics. Door prizes included several beautifully crafted spiral notebooks made by Joe Frink, the covers of the notebooks being the oversized Magic cards distributed in Magic's
Arena league many years ago. At the weekly meetings, we usually booster draft, and when we do, we always play for the rares and foils from the cards we draft. For the Guildmage 500 party, I wanted players to be able to keep the cards they drafted, I wanted the prizes to be somewhat interesting to people who might not play Magic as regularly as the current team.
Signing Magic Memorabilia
This was the largest attendance for any Guildmage meeting, so I wanted to commemorate the event in a way that would be interesting to look back at in the future. I found in my Magic collection a ten year old playmat that had never been used. I decided it would be awesome to have every person at the party sign the mat. I still haven't decided what to do with the thing, I will probably frame it and hang it up in the Guildhall eventually, alongside the newspaper picture of David Williams at the World Series of Poker, the giant
Dark Confidant given away at Wizard World, a framed sheet of
Arena cards and the framed picture of Trey Van Cleave looking at Zvi's cards during a Pro Tour booster draft labeled in big letters NO CHEATING.

At Grand Prix Dallas, back in February, I bought a large print from Rob Alexander of the the art from
Sacred Foundry. The artwork is called The Altar of Fire. I had Rob personalize the print with his autograph on the bottom, he also wrote “congratulations to the Texas Guildmages on their tenth anniversary as a team.” I had the twenty-one past and present Guildmages sign their names in the wide margins of the print. I labeled each autograph with the number representing the order in which each person became a Texas Guildmage. Along with the twenty-one Guildmages who were in attendance at Guildmage 500, I already had the autograph of Neil Reeves, who moved from Dallas to Indianapolis the week after the Grand Prix.
Introducing the Texas Guildmage Magic Card Hall of Fame
One last item of intrique at the party was the unveiling of the Texas Guildmage Magic Card Hall of Fame. More than a year ago, Joe Frink created this very interesting Magic card album for me. This album has two spiral rings with a Velcro closure in the center with a giant black mana symbol, carved out of white vinyl. I immediately loved the binder, but didn't think a trading binder was a worthy enough use for it. A few months ago, I decided how to use it. This unique “double barreled” binder would become the home of a sort of Magic card hall of fame. I would have every Texas Guildmage and every guest of every Guildmage meeting from 1 to 500 contibute a single card to the hall of fame, their favorite Magic card of all time. The goal was not to get from people the card that they thought was the most powerful, or even the most useful, but the card that meant the most to them personally.

No Magic card could be claimed by more than one player, requiring that some people give me second, third and even fourth choices. The order of selection would be as egalitarian as I could think to make it, based on number of attendances of Guildmage meetings, whether the player was an actual “card carrying” team member or simply a frequent guest. Based on this pecking order, I enjoyed the honor of selecting the first card,
Counterspell. In time, this Magic Card Hall of Fame will contain nearly 150 different cards. Each card is mounted next to a card identifying the name of the person who “retired” that particular card to our personal hall of fame. Here are the first twenty cards in the collection, along with the name of the person who inducted the card into the list and their number of Guildmage meetings: Jeff Zandi, 500,
Counterspell. Jonathan Pechon, 164,
Soltari Priest. Scot Martin, 153,
Blinking Spirit. Matt Duncan, 138,
Living Death. Bil Payne, 134,
Necropotence. Jeremy Simmons, 131,
Accumulated Knowledge. Tim Stoltzfus, 125, Disrupt. Ken Pender, 125,
Force of Will. James Stroud, 122,
Winter Orb. Rob Lawing, 106,
Fireblast. Chad Jones, 104,
Nether Spirit. Angie Riley, 104, Jeska. Kip Antene, 103,
Hammer of Bogardan. David Williams, 90,
Survival of the Fittest. Marcus Trevino, 90,
Mind Twist. James Jenkins, 87,
Chaos Orb. Neil Reeves, 83,
Rude Awakening. Brent Kaskel, 79,
Wild Mongrel. Mark Hendrickson, 74,
Duress. Zach Karthauser, 67,
Back to Basics. Around forty other cards have been chosen, while I continue to try to reach the remaining players from the past ten years for their card choices.

Ain't No Party Like a Guildmage Party ‘Cause a Guildmage Party DON'T STOP!

Tonight was our 501st Guildmage meeting, back upstairs in the Guildhall like so many times before. People thanked me for my work on the party, some asked if there were any M and M's left over. We had exactly eight players, and it was back to business as usual, preparing for the next PTQ. In this case, a 2HG PTQ for PT-San Diego this Saturday in Houston.
The fun never stops!
Jeff Zandi
Texas Guildmages
Level II DCI Judge
jeffzandi@hotmail.com
Zanman on Magic Online
Just for the sake of posterity, and possibly to get my friends' names on the internet, here are some additional details from the Guildmage 500 party.
Attendance – In Order of Appearance
Jeff Zandi, Guildmage #7
Kevin Delger
Jeremy Simmons, Guildmage #21
Chad Jones, Guildmage #18
Jonathan Pechon, Guildmage #16
Steven Bruce, Guildmage #29
Mark Hendrickson, Guildmage #26
Caleb Senbayrak
Brent Kaskel, Guildmage #22
Kip Antene
Blake Miller, Guildmage #31
Angie Rae Riley, Guildmage #24
Rob Lawing, Guildmage #12
Mark Dean, Guildmage #30
Trent Boneau, Guildmage #25
Minh Huynh, Guildmage #2
Joe Frink
Jimmy Frink
Patrick Lynch
Jett Pinckard
Eric Knipp
Scot Martin, Guildmage #4
Mason Peatross
Hunter Burton, Guildmage #27
Jon Toone, Guildmage #28
Herman Armstrong
Andy Van Zandt
James Stroud, Guildmage #6
Bil Payne, Guildmage #13
Ken Pender
Matt Duncan, Guildmage #14
Dave Mitchell, Guildmage #11
Rob Thompson
Booster Draft Pods
Table One
Hunter Burton, Kip Antene, James Stroud, Jimmy Frink, Ken Pender, Joe Frink, Trent Boneau and Patrick Lynch.
Table Two
Mark Hendrickson, Caleb Senbayrak, Kevin Delger, Rob Lawing, Jeremy Simmons, Steven Bruce, Jett Pinckard, Bil Payne
Table Three
Andy Van Zandt, Brent Kaskel, Mark Dean, Eric Knipp, Blake Miller, Scot Martin, Herman Armstrong and Mason Peatross.
Table Four
Jeff Zandi, Dave Mitchell, Matt Duncan, Chad Jones, Jonathan Pechon, Jon Toone, Angie Rae Riley.
Top Eight Players
after three rounds of random (non repeating) pairings
1. Trent Boneau, 3-0 overall, 2-1 over Delger, 2-0 over Hendrickson and Zandi, selected Leon Lindback's deck.
2. Brent Kaskel, 3-0 overall, 2-0 over Lynch, 2-1 over Zandi, 2-0 over Simmons, selected Mark Justice's deck.
3. Eric Knipp, 2-0-1 overall, drew with Pender, 2-1 over Armstrong, 2-0 over Riley, selected Preston Poulter's deck.
4. Andy Van Zandt, 2-0-1 overall, 2-0 over Pechon, drew with Jimmy Frink, 2-0 over Senbayrak, selected Shawn Regnier's deck.
5. James Stroud, 2-0-1 overall, 2-0 over Dave Mitchell, 2-0 over Burton, drew with Pechon, selected Michael Loconto's deck.
6. Mark Hendrickson, 2-1 overall, 2-0 over Peatross, 0-2 to Boneau, 2-0 over Joe Frink, selected Eric Tam's deck.
7. Kevin Delger, 2-1 overall, 1-2 to Boneau, 2-0 over Antene, 2-0 over Pender, selected Bertrand Lestree's deck.
8. Hunter Burton, 2-1 overall, 2-0 over Armstrong, 0-2 to Stroud, 2-0 over Bil Payne, played George Baxter's deck.

Guildmage Trivia Questions and Answers
Decks I've Stolen
This category involves successful deck designs from throughout the history of Magic.
100 - These are the two colors of the deck that won the first Pro Tour in 1996. (blue/white)
200 – The top eight of Pro Tour New York 1996 saw the emergence of a deck that would dominate future tournaments. The engine that runs this deck, with which Leon Lindback should have won the first Pro Tour, is a black card. Name that card. (Necropotence)
300 - Dave Price won Pro Tour Los Angeles 1998 with a mono red Sligh deck, name three of the spells in that deck.
16 Mountain
4
Wasteland
4
Canyon Wildcat
4
Fireslinger
4
Jackal Pup
4
Mogg Conscripts
4
Mogg Fanatic
4
Mogg Raider
2
Rathi Dragon
4
Cursed Scroll
4
Giant Strength
4
Kindle
2
Scalding Tongs
400 - Seven decks went undefeated during the Extended portion of the 2006 World Championships in Paris, name one of the decks. (RW Boros Wins, Goblins,
Destructive Flow, Ichorid-Zombie Infestation,
Trinket Mage w/Exalted Angel, Second Sunrise/Egg combo, UW Tron)
500 - Raphael Levy won Grand Prix Dallas in February with a deck called Domain, name one of the non-creature spells in the deck. (Brute Force,
Armadillo Cloak,
Gaea's Might,
Sudden Shock,
Firebolt, Tribal Flames)
600 - Billy Moreno made news at Worlds with an Extended Goblins deck called Dirty Kitty, what was the one non-red spell in that deck? (Fecundity)
700 - Neil Reeves' top eight draft deck at Pro Tour San Diego 2002 may not have been his best draft ever, but it did win him $7500. Name one card he drafted for his main deck in this Odyssey Rochester draft.
1
Aven Windreader
1
Cephalid Scout
1
Dreamwinder
1
Pulsating Illusion
1
Puppeteer
2
Crypt Creeper
1
Cursed Monstrosity
1
Dirty Wererat
2
Dusk Imp
1
Fledgling Imp
1
Zombie Assassin
1 Predict
1
Repel
1
Rites of Refusal
1
Think Tank
2
Afflict
1
Morbid Hunger
1
Morgue Theft
2
Patriarch's Desire
800 - Justin Gary on Pro Tour Houston with a Turbo Oath deck using four different kinds of non-basic land, name one of them. (Polluted Delta,
Underground River,
Treetop Village, Yavimaya Coast)
900 - There were three creatures in Jonathan Pechon's top 32 finishing mono black deck at Pro Tour Osaka 2002, three copies of the SAME spell, name that creature. (Nantuko Shade)
1000 – Mike Hron became the first American to win a limited Pro Tour in 6 years with a green/black Time Spiral deck containing four rares, name one of the rares. (Spectral Force, Stonebrow,
Gauntlet of Power, Wurmcalling)
Stat Boy
This category involves all sorts of statistics related to Magic.
100 – This is the minimum number of lifetime pro points a player needs to be considered for Magic's Pro Tour Hall of Fame. (100)
200 – Of the five players in this list, he is the only one NOT to have earned over $100K in lifetime Pro Tour earnings; Rob Dougherty, Ryan Fuller, Justin Gary, Mark Justice and Itaru Ishida. (Mark Justice, $58K)
300 – This is the average number of attendees to the first 499 Texas Guildmage meetings. (8, actual figure is 7.78 per meeting, 5.65 Guildmages, basically 6 Guildmages and 2 guests per meeting. 3866 total attendees in 499 meetings, 2823 Guildmage attendees)
400 – This is the total number of Pro Tour and Grand Prix events to be played in Texas. (7, PT-Dallas, GP-Austin, GP-Dallas, GP-Houston, GP-Austin, PT-Houston, GP-Dallas)
500 – On Magic Online recently, this was the most popular Extended deck played in online premier events, accounting for 12% of all decks played in those events. (TEPS Minds Desire)
600 – Within $100, this is the price you would have to pay for a set of five Unlimited Mox from TCGplayer.com. ($2200)
700 – There are 200 players in the world with constructed rating over 2000, name one of the 4 Texans on this list. (David Solis, DeQuan Watson, Jeremy Baca, Bryan Lyons) BY THE WAY, MARK HENDRICKSON IS THE STATE LEADER IN LIMITED WITH A RATING OVER 2000 IN THAT FORMAT.
800 – Including reprints, but not FOIL premium editions, this is the number of different cards available on Magic Online, within one hundred. (6939)
900 – This is the first active Pro Tour player to be inducted in the Pro Tour Hall of Fame. (Raphael Levy)
1000 – These are five of the ten players currently in Magic's Pro Tour Hall of Fame. (Jon Finkel, Darwin Kastle, Tommi Hovi, Alan Comer, Olle Rade, Bob Maher jr., Dave Humphreys, Raphael Levy, Gary Wise, Rob Dougherty)
Does This Card Suck?
This category contains cards reviewed by Neil Reeves as to their playability in Time Spiral/Time Spiral/Planar Chaos booster draft.
100 -
Hunting Moa (NO)
200 -
Unstable Mutation (YES)
300 -
Scragnoth (YES)
400 -
Shadow Guildmage (NO)
500 -
Dauthi Slayer (YES)
600 -
Eron the Relentless (NO)
700 -
Resurrection (YES)
800 -
Witch Hunter (NO)
900 -
Whispers of the Muse (YES)
1000 -
Gemstone Mine (YES)
Shakespeare, Magic or Movies
The quotes in this category were either uttered in a movie, by William Shakespeare or found as flavor text on Magic cards.
100 - “Either he's dead, or my watch has stopped” A Day at the Races, Groucho Marx
200 - “O! It is excellent to have a giant's strength, but it is tyrannous to use it like a giant” Magic,
Giant Strength OR Shakespeare, Measure for Measure
300 - “A little more than kin, and less than kind” Shakespeare, Hamlet
400 - “Where ever you go, there you are” Buckaroo Banzai
500 - “Battle doesn't need a purpose; the battle is its own purpose” Magic,
Black Knight
600 - “In time the savage bull doth bear the yoke” Shakespeare, Much Ado About Nothing
700 - “Stop trying to hit me and hit me” The Matrix
800 - “Look to the North, there you will find aid and comfort” Magic,
Northern Paladin
900 - “What we've got here is a failure to communicate” Cool Hand Luke, 1967
1000 - “They're not your friends, they despise you. I'm the only one you can count on. Trust me.” Magic,
Brainwash
Shared Culture
The answers for this category are both Magic cards and something familiar to non gamers as well.
100 - This is a long running game show and a red spell that lets you refill your hand with cards. (Wheel of Fortune)
200 - This is an 0/1 creature from Arabian Nights and a cigarette you might walk a mile for. (Camel)
300 - This is an enchantment from Ice Age with cumulative upkeep and also a computer game company that has also produced a collectible card game. (Blizzard)
400 - This is an enchantment from Weatherlight that allows you to put a creature from the top of your library into play and is also a famous Jack London book. (Call of the Wild)
500 – This 1993 Magic card can remove all land from play as fast as this 1998 Bruce Willis movie can empty a movie theater. (Armageddon)
600 – This clothing company is also an Enchant World card that allows players to discard cards from their hand to deal damage to players. (Land's Edge)
700 - This is a low end internet service provider and a gold enchantment from Ice Age. (Earthlink)
800 - This is a black enchantment from Torment and a classic zombie movie from 1978. (Dawn of the Dead)
900 - This is a
Rolling Stones song and an artifact creature from the first set with FOIL cards printed in it. (Beast of Burden)
1000 - This is a red instant reprinted in Ninth Edition, originally from Tempest, and also a bad Dirty Harry movie from 1983. (Sudden Impact)
Wide World of Magic
Questions in this category are only loosely related to Magic.
100 – The next Pro Tour event is being held in San Diego, California, how many U.S. states border the Pacific Ocean? (5)
200 – Hunter Burton has Jesus tattooed on his left arm, what actor has a tattoo on his right wrist reading “Scotland Forever”? (Sean Connery)
300 – This is the number of times Jeff Zandi has voyaged to the Old World for Pro Tours and also the number of times Christopher Columbus voyaged to the New World. (4)
400 – Magic players are also often fans of video games, what 16-bit game system did Nintendo unveil in 1991? (Super Nintendo)
500 - Neil Reeves narrowly lost in the final round of Nationals against Antonino De Rosa, what team lost the first Super Bowl? (Kansas City Chiefs)
600 - After winning $3.5 million in the World Series of Poker, David Williams bought a white gold Rolex covered in diamonds. What is the chemical symbol for gold? (Au)
700 - A Magic player might kill a large number of Red Bulls during a long Magic tournament, how many actual bulls are killed in a formal bullfight? (6)
800 - Brett Kaskel, like many Magic players, has handwriting that is difficult for judges to read, what forty inch piece of black basalt unlocked the secret of Egyptian hieroglyphics? (the Rosetta Stone)
900 - Guildmage Jeff Zandi's favorite superhero is Captain America, what is the first word of the text of the Declaration of Independence? (When)
1000 - No one enjoys fine dining more than a Magic player, what food product's principal ingredients are Muenster, Gouda, American mozzarella, mustard, salt and Worcestershire sauce? (Cheez Whiz)
Guildmage Lickfest
This category is based entirely on the exploits of the Texas Guildmages.
100 – Three of the original seven Guildmages all had this first name. (James)
200 – He is the only Guildmage to earn a law degree, and was the first to complete college. (Rob Lawing)
300 – He was the last original Guildmage to qualify and play in the Pro Tour.(Zanman)
400 – This is the number of Texas Guildmages that traveled to Geneva and played in the Pro Tour in February. (5)
500 – James Stroud first qualified for the Pro Tour in this Texas city. (Lubbock)
600 – These are two of the three Guildmages to live together in a home in Hearst. (Cunningham, Martin, Jenkins)
700 – This is the number of different Guildmage shirt designs that have been produced. (6 including the original blue/black/red Games Galore, navy blue embroidered polos, light blue Event Horizons embroidered polos, Guildmage 400 assorted colors, World Top Decking Tour 2007, Guildmage 500 in red)
800 – This Guildmage has the same first and last name of a game developer once on the payroll of Wizards of the Coast. (David Williams)
900 – These two players are the oldest and youngest members of the Texas Guildmages. (Rob lawing, 12/30/1958 and Brent Kaskel 2/7/1986)

1000 – These are three Magic players, not including Jeff Zandi, who have attended 100 or more Guildmage meetings. (Pechon, Martin, Duncan, Payne, Simmons, Stoltzfus, Stroud, Lawing, Riley, Jones, Pender and Antene)