I play a lot of decks on Mining Modern. Some are great, tournament-winning decks (like the Five-Color Humans deck I showcased last week that won an Open). Some are a little more exploratory (like Tezzeret Tribal).
And some are just plain fun. Or, in this case, a little bit of holiday fun.
I know a lot of times people skip over the deck techs on videos, but I promise this one is worth it. It was a blast to have a few other members of the editing team on board for Mining Modern (seriously, Jon and Ryan do a ton of awesome work you may not always see). We started with a simple concept: build a Vampire deck that Ryan's alter ego would be proud of. At first we thought that deck would include Legion's Landing in honor of that video, but as we built we came to realize we actually needed some ways to jump the power level in a hurry, rather than grind out slow, incremental advantage with Legion's Landing.
From there, it's easy to land on Collected Company. And while it did stretch our mana base a bit, I think it was well worth it given the power level of the card and how well it synergized with our creature-based gameplan.
I know tribal Vampires aren't exactly well-known for their Modern power, but this deck felt surprisingly competitive, especially for something we built on the fly. Gifted Aetherborn is the second coming of Vampire Nighthawk, and the card is actually extremely powerful in Modern â€“ it's as good against Burn as it is Tarmogoyf, and that's saying something â€“ not to mention how good it is to grant first strike to via Stromkirk Captain.
But it's far from the only Vampire that overperformed. Captivating Vampire was a constant threat to take over a stalled game, and if I were going to rebuild the deck I would look for a way to try and squeeze more in. Collected Brutality also seems like a great addition we may have missed in our build, and the synergy that already exists with Bloodghast has proven itself in Modern.
What's crazy is how many of our creatures and â€śenginesâ€ť actually came out of Shadows Over Innistrad block. While they never really took off in Standard â€“ possibly due to mana constraints â€“ things seem to come together for us several times, and the core of the deck is something worth exploring more in the future.
Overall, this deck was an absolutely blast to play, and I'd love to know what you all think of the approach we took this week!
Thanks for reading,