Okay, so it's no surprise at this point I may have a bit of an obsession with casting Emrakuls. Typically, that's been Emrakul, the Aeons Torn, the biggest, baddest Eldrazi of them all, because annihilating people is never not fun. Through the Breach, Tron, infinite mana, it doesn't matter to me all that much – I just like attacking with Emrakul.
This week, we've taken it to another level.
More ways to cheat Emrakul into play. And more Emrakuls. Four isn't enough. Dubious of the concept? I promise that will end soon.
As is often the case in weird decks I enjoy, credit for this particular list goes to Zac Elsik, who went 11-4 at Grand Prix Las Vegas last weekend with “Blue Steel,” the Grand Architect deck I played a few months back. Elsik took the Dubious Challenge - Through the Breach engine and found yet another way to attack with Emrakul – the now-ubiquitous Devoted Druid-Vizier of Remedies combo. With it in the deck, there are now three ways to get sideways with Emrakuls of all varieties. Obviously tearing aeons wins games faster than Emrakul, the Promised End, but the latter really isn't so bad to cast when you happen to have infinite mana.
The rest of the deck serves to make that happen, including the namesake in Dubious Challenge. It works like this: we cast Dubious Challenge, looking at 10 cards. We can pick up to two creatures, and ideally we get Emrakul, the Aeons Torn as well as either Flickerwisp or Glimmerpoint Stag. This puts the opponent into an awkward – and lose-lose – spot. They can either give us Emrakul, or they take Emrakul for themselves but give us Stag or Flickerwisp, allowing us to flicker the Emrakul and take control of it back at the end of the turn. From there, you know what to do.
Even if we don't see the “combo” when we reveal 10 off Challenge, we can choose zero and just miss on the card, or some other combination such as giving both players a Vizier or Devoted Druid or some permutation of that. In a sense, this actually makes it slightly more likely for us to assemble the infinite mana combo and hardcast any Emrakuls in our hand. This deck is a bit too inconsistent to really hit the big time, but it's a lot of fun and will definitely take games off the best decks. If you're looking to have a little fun in Modern, I highly suggest taking the challenge.
Thanks for reading,
All original content herein is Copyright 2018 TCGplayer, Inc. TCGplayer.com® is a trademark of TCGplayer, Inc. No portion of this website may be used without expressed written consent.
All rights reserved.
Magic the Gathering and its respective properties are copyright Wizards of the Coast