Melissa DeTora
7/27/2012 10:15:00 AM
This weekend, I'll be attending the
TCGPlayer MaxPoint Diamond Event in Providence,
RI. Luckily for me, the event is taking place in my hometown, which gives me a few
advantages. First, I can get up just a little bit later than most of the players and not have
to worry about traveling to the event. Second, I have a good idea of what the expected
metagame is going to look like. Obviously, it's hard to predict a metagame for a 300+
player event that people are traveling to from all over, but it's safe to say that the majority
of the players will be local. I'm having a hard time deciding what to play this weekend.
The format is very healthy, and there are a wide variety of decks to choose from.

The first deck to look at is UW Delver. Delver has been winning PTQs and premier
tournaments left and right, and is clearly the deck that you need to be prepared for.
Last weekend, we had a PTQ at the same venue that the Max Point Diamond Event
is taking place at. The PTQ was won by Anthony Huynh piloting UW Delver. I was
pretty impressed by Anthony's play last weekend, especially because he was late to the
tournament, received a round one match loss, and then went undefeated for the rest of the
day, taking down the PTQ with ease. Here is the Delver list that he played:
With the release of M13, many players have been trying lots of different things with
Delver. I've seen lists with
Augur of Bolas,
Talrand, Sky Summoner, and even Talrand's
Invocation, or "Double
Lingering Souls," as I like to call it. There are lots of ways to
build Delver, but the deck that won the PTQ was a very traditional, straight-forward
list. 4
Delver of Secrets, 4
Restoration Angel, 4
Snapcaster Mage, and 4 Geist of Saint
Traft made up the creature base, and the non-creature spells were a mix of Mana Leaks,
Vapor Snags, and removal. There was nothing cute going on with this list, which doesn't
necessarily mean that the other ways to build Delver are wrong. It simply means that
even though players are trying out different things with UW Delver, you can't forget
about what the deck looked like pre-M13, and Anthony's win last weekend proved that.
With Delver being the
Deck to Beat, what's the best way to approach Standard? Most
players will just choose to play Delver and hope to outplay their opponents in the mirror,
and just flat out beat everything else. I think the best way to approach Standard is to find
a deck that is good against Delver and can put up a solid fight against most of the other
archetypes. There are a quite few decks out there that accomplish this goal. Here is an
example of one of the more powerful aggro decks:
Mono Green is back and better than ever! Last year, during the 2011 State
Championships, Mono Green was quite popular, but it died down very quickly once
players learned how to deal with
Dungrove Elder.
Now, because
Rancor was reprinted,
Dungrove Elder is on top again. A
Rancor attached
to a hexproof creature is incredibly powerful, and you'll never have to worry about your
Rancor being countered on resolution if you target the Elder with it. Since Dungrove
Elder only dies to mass removal spells, and can't be chump blocked very well if it has
Trample, the Elder is one of the biggest threats that an Aggro deck can ask for.
Ulvenwald Tracker actually gives the deck some solid removal besides
Dismember,
and the rest of the creatures in this deck are nearly impossible to kill without wasting a
lot of resources to do so.
Strangleroot Geist is still the efficient beater he always was,
and
Thragtusk provides some amazing card advantage. However, the card that really
impresses me is
Predator Ooze. Sure,
Vapor Snag can do some work on this guy, but
being indestructible is highly relevant in Standard right now. The only ways to kill him
are with
Dismember or other -X/-X effects. If he is wearing a
Rancor,
Predator Ooze
can get out of control very quickly just by attacking once or twice. If you have to play
defense against opposing aggro decks,
Predator Ooze can just sit there and block while
you find the resources you need to take control of the game. He also has great synergy
with
Ulvenwald Tracker.
The other approach to winning in Standard is to just cram as many cards that give you
card advantage into one deck. If all of your threats take multiple cards to deal with them,
then you should always come out ahead. There is one deck in Standard that can do that
quite nicely. The deck is very good at adapting to different situations, and can play the
role of the aggro deck, control deck, and even the combo deck. The deck I am talking
about is, of course, Naya Pod.
Because of this deck's flexibility, it was the most represented deck at the Providence
PTQ last weekend, and with good reason. This deck is incredibly resilient and can
handle practically anything thrown it's way. Usually decks that play lots of creatures
are vulnerable to mass removal effects like
Bonfire of the Damned. However, this deck
recovers very nicely after a board sweeper. Almost every creature in the deck provides
you with an extra card. That card can be in the form of a token (Blade Splicer, Wurmcoil
Engine), a land (
Borderland Ranger), creature removal (Elesh Norn), or even a real card
(Elvish Visionary.) This deck is a control deck's nightmare! It's incredibly solid and puts
up great results against every deck in the format, and therefore I'm expecting a lot of it
this weekend.
Another great thing about this deck is that there are so many ways to build it, and your
opponent will never know what to expect or play around.
Birthing Pod allows you to
play lots of 1-of creatures to tutor up. There are so many options for building Naya Pod,
and it's really hard for players to play around everything.
Inferno Titan, Thundermaw
Hellkite,
Fiend Hunter,
Wolfir Silverheart,
Solemn Simulacrum, and
Daybreak Ranger
are just a few of the cards that aren't in my list but are great options for Pod. If you like to
play more aggressively,
Strangleroot Geist, a card that many players have chosen to cut
from the list, is another great choice. It beats down and can be sacrificed for extra value!
Playing the Naya colors also gives you some great options for non-creature spells.
Depending on your local metagame, there are a wide variety of options for you. If
Zombies is popular in your area, you could play
Pillar of Flame or
Celestial Purge. If you
need to beat Ramp decks, you could play
Act of Aggression. Being able to play with the
best creatures in the format all while having a lot of disruption and a good mana base is
more than enough of a reason to consider it for this weekend. Naya Pod mulligan's very
well, is resilient and flexible, it has some great matchups, and rewards you for playing
well and knowing your decklist inside and out.
I know some of you are control players at heart. It wouldn't be fair to discuss the format's
best aggro decks while not even mentioning control. Control decks are definitely
under the radar right now. With the rise of aggro decks with
Rancor and a weak Delver
matchup, control doesn't seem like the best deck to play. The way the format is shaping
up, black is a great color for control due to the mass removal spells that it has. Many
players have tried to build Mono Black Control but it's just not putting up good results.
If you are a control player and are looking for something different to play this weekend,
then give this list a try.
UB Tezzeret is a blast to play, and it has an incredible amount of synergy. The
Wellsprings and
Pristine Talisman combo nicely with the
Phyrexia's Core and of course
with Tezzeret himself. This deck can draw lots of cards, and is good at finding it's
removal, so it will put up a great fight against opposing aggro decks, and all of the card
advantage it gains gives it a decent control matchup as well. This deck even plays one of
the most fun cards in M13,
Trading Post! If you have never made Goats in Constructed,
you don't know what you're missing.
Finally, the last deck I want to show you is UG Poison. It is not a tier one deck by any
means, but it is a deck that people will play, it can steal wins out of nowhere, and you
need to be prepared for it. My good friend Dan "Damn" Hartman swears by this deck,
and plays it at every Standard tournament he goes to. He hasn't made a top 8 yet, but
every round I hear the story about how he won on turn 3, or was dead on board but
topdecked the
Rancor for the win. The deck can be inconsistent at times but is incredibly
powerful. Players are always scared of Poison, and I've actually seen Naya Pod players
cram extra
Melira, Sylvok Outcasts in their sideboard in fear of it.
With the Standard format being as healthy as it is, The best choice for this weekend
is a deck that you know well and are comfortable with. As long as you have a good
understanding of the format and know how to play your deck against all of the decks you
could be facing, any archetype has the potential to win. I'll be at the
TCGPlayer MaxPoint Diamond event in Providence this weekend, so if you're there, feel free to say hi.
Thanks for reading and good luck this weekend, no matter where you are playing.
Thanks for reading!
Melissa DeTora
@AllWeDoIsWinMTG on Twitter